Ghost Insight is a semi-monthly interactive poetry game based on the mental health of a young girl. It plans to cover a verity of mental health issues in a short experience from the point of view of the young girl experiencing them. It shows the haunting reality of how the traumas of our past can… Read More What is Ghost Insight?
Wooowie, just posted the first Ghost Insight yesterday. I’m riding a big high off of that. It’s an amazing feeling to finally show a little bit of my work. I know I’ve been working on BD for forever, but we have a problem with a tool and I can not fix it so we are… Read More 02/17/19
Today we released an example of the Spilled React engine using a scene from Life Is Strange by Dontnod Entertainment. My experience with making the Life is Strange example was incredibly eye opening and so much fun. As a new designer, breaking down a piece of work I admire was a really helpful exercise. It… Read More 11/20/17
This week in Bullet Decision news, we’ve pretty much hammered down our engine! Not every mechanic is in yet but we’ve finally got a basic playable version of what’s been written of ReAct so far. It’s supper exciting! It was complicated for a while because we’re not using a branch system, but a switch system.… Read More 9/22/17
Right now, for ReAct: Bullet Decision, we’ve been testing our engine and explaining it to our partners. In ReAct there is one section that is a bit complicated. The player can eat or not eat. Eating accumulates dishes, and the player can chose to wash them right away or not. This might sound simple but… Read More Can mechanics help you understand life?
Not to much to update this week! I’m in the middle of moving apartments right now, so I’m hunkering down and getting the stuff I talked about last week sorted out. Abby bot is plotted out and the script has been started. I also have done some work on the script for showing off our… Read More 9/1/17
Wow, it’s been a little while! Glad to be back! I was out of the office for the last few weeks so it’s been hard to sit down and write stuff for the blog, but we haven’t stopped working! After the Hopeless Start release (which if you haven’t played, totally check it out) we went… Read More 8/25/17