9/22/17

This week in Bullet Decision news, we’ve pretty much hammered down our engine! Not every mechanic is in yet but we’ve finally got a basic playable version of what’s been written of ReAct so far. It’s supper exciting! It was complicated for a while because we’re not using a branch system, but a switch system.… Read More 9/22/17

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7/21/17

This week has been both hectic and kinda boring! Copyediting, finishing Hopeless Start, oh and the shirts! Last week I finished what was probably the final pass at the Hopeless Start writing. I sent it out for some constructive criticism before, and most of my feedback was good. I did get a few comments to… Read More 7/21/17