Right now, for ReAct: Bullet Decision, we’ve been testing our engine and explaining it to our partners. In ReAct there is one section that is a bit complicated. The player can eat or not eat. Eating accumulates dishes, and the player can chose to wash them right away or not. This might sound simple but… Read More Can mechanics help you understand life?
Things recently have been tragic. Beyond tragic. Tragedy that I can’t even comprehend from my place of privilege. But we all need to try to. We need to try and understand why these things happen to prevent them from happening again. We need to show compassion and solidarity for the disenfranchised who understand it all… Read More Why we need socially aware games (and why visual novels are the genre for it)